Software 3Ds Max, Maya, ZBrush, Substance Designer, Substance Painter, Unreal Engine
Date 2026
Collaboration with
Natalie Mota 3D Generalist Artist
Logan Bacchus Character Rigging
Ralph Robes Game Programmer
Kevin Chen Music Composer
Software 3Ds Max, Maya, ZBrush, Substance Designer, Substance Painter, Unreal Engine
Date 2026
Collaboration with
Natalie Mota 3D Generalist Artist
Logan Bacchus Character Rigging
Ralph Robes Game Programmer
Kevin Chen Music Composer
A current personal game project. Grimble is a cozy, peaceful explorative world where players can explore and interact with the island's wacky inhabitants known as Grimblys.
As a 3D Generalist on this project, I worked on completing the artistic aspects of the game, including animation, modelling, texturing, 2D deisgns, and technical art.